Trent may have lost everything, but he can still get a job easily enough. Naturally things go bad and Trent has some rough work ahead. Zac teaches us the business of space America.
Freelancer
A free roaming space sim which puts you in the shoes of a down and out pilot, and then gives you the freedom to earn your riches by performing missions for the various factions, trading or simply shooting other ships and taking their cargo!
Space Germany continues their oddly quiet aggression but is there a larger threat to Trent and the LSF?
The whole "things going bad" thing continues, forcing Trent and Juni to run from Liberty space to browner skies.
Trent and Juni need to find a Xenoarcheologist and Rheinland don't want them to. More running ensues.
If there's a term for the escalating number of shady acquaintances one has then it applies to Trent. Our crew are forced to side with the dodgy citizens of the galaxy.
Zac had been saving us from the grind time that is part of the Freelancer experience for this series but it's caught us out here. Trent gets to spend some quality time with Mission Commision as a result.
On the trail of the Proteus Tome an opportunity to thieve it suddenly appears! Trent discovers there's more things people don't want to tell him.
Things were beginning to get weird and now they only get weirder. More strange acquaintances, alien technology and unusual encounters await Trent and co.
The secrets of the macguffin are exposed and now The Order has a plan. This may be the final push...
To celebrate the greatest and best number we thought we’d just talk about good games that we might not have covered on this podcast before. There’s still some news for all you modernists, because things happen, but concentrate on the positivity!
In this podcast:
So it seems there are games now. 2014 was feeling a little empty for a bit huh?
In this episode: Bayonetta 2, Call of Duty: Advanced Warfare, Freelancer, Assassin's Creed Unity, Sonic Boom, Guild Wars 2, Deus Ex: Human Revolution, EVE Online, Space Engineers, Halo: Master Chief Collection
In this podcast:
Not much on new games front this week as Rob tackles the latest installment in the classic JRPG series in the form of Final Fantasy XIII (not XIV, you can't expect that of us, ever). Zac helps explain Rob’s second impressions of Monday Night Combat and falls deeper into the MMO trap WURM Online. We also find it hard to add to Dan's continued reporting on Red Dead Redemption: Undead Nightmare.
Listen as we deftly pad the episode at the end. I think we get away with it. cough.
And have I ever told you how hard it is to type when a cat thinks something is under the keyboard?
In this podcast: