Don't. Just Don't. Not today thanks. Leave me a... is that a new podcast?
In this episode: Rob sinks deeper into Dave The Diver and regresses back into PS1 games, Zac plans on building a bridge in Captain of Industry and Dan considers going faster.
Don't. Just Don't. Not today thanks. Leave me a... is that a new podcast?
In this episode: Rob sinks deeper into Dave The Diver and regresses back into PS1 games, Zac plans on building a bridge in Captain of Industry and Dan considers going faster.
The crew of the Little Jack now need to find a hidden civilisation through treacherous and windy skies. Slowing down their progress provides plenty of opportunity for critters to invade the deck. To your grinding stations!
The user is asking "Why are they here?". I shall ruminate on the concepts of life, philosophy and 42 by dispatching background agents and comparing their findings. But wait, I'm overcomplicating things. The user is likely defining "here" as this post for the happysalad SaladCast. In which case they are here for an occasionally entertaining podcast, loosely about video games. I shall present a synopsis of this episode:
Rob finishes Metroid Prime 4 and Shantae and starts Mario 3D World and Dave the Diver. Zac checks out Timberborn 1.0 and Dan gets his Wangan on. There's also a bunch of news to get through.
A man asks a genie if she would do him a favour. She refuses. The man says "You shan't eh?". The name sticks.
In this episode: A bunch of happy feel-good news, ARC Raiders, Arknights: Endfield, Tokyo Xtreme Racer, Captain of Industry and Metroid Prime 4.
Season 17 LET'S GOOOOOOO!
Zac posits that a large door accompanied by a save point usually means a boss fight is coming. But as this is Skies of Arcadia, the real questions are "how many boss fights?" and "how many heads?".