Running late but with more news to debate! In this episode we have the Playstation State of Play, Nintendo's Indie World, The Last of Us Part 2, Space Engineers, The Touryst, Forager and some "fanalysis".

Braid
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more. Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.


To absolutely nobody's surprise the Playstation 4 was revealed this week. The team discuss the finer points of the "meeting" and attempt to project what this may mean for the industry.
Also mentioned are XCOM, Need For Speed: Hot Pursuit, DmC, Planetside 2, Braid, Outwitters, KoTOR 2, Torchlight 2 and Sonic 4.
Also, large volumes of cheese may affect your dreams.
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