This podcast may have been running for over 13 years but did you know that happysalad is much older than that? Over 20 years in fact, maybe more... we're old. It seems Mario might be feeling the age too as the "New" leaves the name of Super Mario Bros. Wonder. We also cover the rest of the Nintendo Direct and some redaction mishaps. There's plenty of the "Z-word" too.

R4: Ridge Racer Type 4
R4: Ridge Racer Type 4 is the fourth game in the Ridge Racer series. It includes eight tracks (with reverse variants, for a total of 16 layouts) and 321 vehicles, all of which are fictional. This iteration was one of the first PlayStation titles to feature Gouraud shading on polygons, giving the game a visual depth that was previously missing. It was also the first Ridge Racer game on the system to feature two-player split-screen mode and offered two different driving models.


Rob's been playing games. Probably too many games. He talks for like, half the show... straight. Sorry about that… like.
He does cover Brütal Legend, PGR 4 and a bit of Black Ops though. Zeg gets a fair bit of air time too explaining the nuances of Supreme Commander 2 and introducing us to Codex of Alchemical Engineering. I hadn’t heard of it either. That leaves Dan to like... run out of time. Sorry Dan.
In this podcast: