Zac tries to teach Dan and Rob just how this game really works and show that the unofficial "fix patch" is kinda OK.
A quasi-sequel to From Software's action-RPG Demon's Souls, set in a new universe while retaining most of the basic gameplay and the high level of challenge. It features a less-linear world, a new checkpoint system in the form of bonfires, and the unique Humanity system.
Rob decides to take a weekend break in London on a Podcast weekend, forcing the team to phone it in. When we say "phoning it in" it's not to say that your getting a half-arsed show. You are most definitely getting all of our arse.
This week there’s Bioshock Infinite, Dark Souls, XCOM, Infamous, DmC, MTGDotP 2013, SimCity, next Gen game pricing, EVE, Puddle, Spiral Knights and our ignorance towards sports games.
In this podcast: