Zac's been pretty hot for the NecroDancer series so far. It seems a shift to a more traditional rhythm game might also work on him. He's passionate enough to want to do a video on the demo, so I think we can say yes, yes it will.

Rift of the NecroDancer
The third rhythm-based adventure from Brace Yourself Games.
In this episode we talk about the Playstation State of Play, NVIDIA's poopy 5000 series launch, Yakuza 6, Rift of the Necrodancer and the brilliantly titled Sandustry.
I think more game genres should have easily identifiable naming conventions. Rythm games generally have it down. FPS could learn a few tricks though. Less "Destiny" and more "Gun Dude".
You can have "Saladustry" as a possible factory game name. I like that one. You're welcome.
In this podcast:
If you sit down to think about the future, is that future damp? I can't help but think most of the futures I imagine are damp in some way. There is one thing that won't dampen your future though: it's the SaladCast!
In this episode: new PCs, Rift of the Necrodancer, Stationeers, Yakuza 6 and Forza Horizon.
In this podcast:
Why choose between sport and music when you can have both! We'll call it "Spusic" or "Musort". You score more points if stuff happens on beat, like scoring goals, landing punches, putting things in holes!
In this episode, Zac gets involved with Steam Next Fest. Hear his impressions of Rift of the Necrodancer, Creeper World IXE and Core Keeper. There's also a Nintendo Direct to dissect.
In this podcast: