MTG has been messing about with videogame versions for almost as long as the card game has existed. Dan takes us through why Arena might have finally nailed the formula.
Magic: The Gathering Arena
MTG Arena is a digital collectible card game by Wizards of the Coast.
It didn't come home, but we didn't know that at the time we recorded this. OK, we knew a little, but didn't everyone?
In this episode, soft drink rivalries, Game Pass getting worse, Abiotic Factor, Rally Cross, Urbek, MTG: Arena, Immortals of Aveum and the mystery bag.
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The voices in my head are growing louder. I think I may need to seek medical help. It's unbearable. It's... oh I'm leaning on the volume control.
In this episode: Hellblade 2 came out, it's mod time for Vintage Story, Magic: The Gathering never went away and a government lays down some law.
In this podcast:
Three, Six, Nine, Podcast's fine, Ultracube me, ultracube me one more time...
In this episode we cover the news that happened right after the last podcast, Rob is damp (not the good kind) about Harold halibut, Dan emotes (not the griefing kind) about Magic: The Gathering: Arena and Zac shuffles some important geometry (not the error kind) around in Factorio.
In this podcast:
In this episode, Rob repeatedly gets his Jacks mixed up and plays Harold Halibut, Dan enters the arena, the Magic: The Gathering Arena, and Zac finally becomes the Captain of Industry.
There's also some news, but typically, more news happened today. So today's podcast is yesterday's news, today. Got that?
In this podcast: