Life literally got in the way last week. Luckily a lot of news happened in the gap so there's a bunch to talk about. Rob checks out a shadow drop from Tango Gameworks, Zac tries some upcoming "base building" games and we cover the first "directs" of the year.
Keep Talking and Nobody Explodes
A game where one player can see the bomb, and must listen to their friends who have the instructions on how to defuse it.