Life literally got in the way last week. Luckily a lot of news happened in the gap so there's a bunch to talk about. Rob checks out a shadow drop from Tango Gameworks, Zac tries some upcoming "base building" games and we cover the first "directs" of the year.

Keep Talking and Nobody Explodes
One player is trapped in a virtual room with a ticking time bomb they must defuse. The other players are the “Experts” who must give the instructions to defuse the bomb by deciphering the information found in the bomb defusal manual. But there’s a catch: the experts can’t see the bomb, so everyone will need to talk it out – fast!